Some of my recent work :

   • Paleo Clash - June 2023 - OST link

TRAILER - Composed music, and mixed.

Composed music, created and recorded sound assets, integrated with Wwise and Unreal, and mixed. 

   • ReSound design of the Aegis Eclipse trailer from Star Citizen - November 2022

   • Random Seed - September 2022

Composed music, created sound assets, integrated with Fmod, and mixed during a three-day game jam. 

   • Fish & Love - June 2022

Edited music, created the fish and knives sounds and cartoon sound effects, and mixed in collaboration with Théo Moutti and Gabriel Werner.

   • Viking village exercise - June 2022

Integration exercise with Unity/Wwise and a premade map. We had to work with placeholders and make everything from the Wwise project set up to the C# code.

   • Composition on a choregraphy - May 2022

Composed an original track for a danse clip as a one-day exercise according to specifications.

   • Composition on an Audi commercial - May 2022

Composed an original track for a commercial as a one-day according to specifications.

   • Bleu Azur - April 2022

Personal orchestral composition.

   • Frogulous - April 2022 - Walkthrough

Composed the second level's music, created sound assets, integrated with Fmod, and mixed in collaboration with Tom Moesch. This was a two-month production. 

Itch.io link: Frogulous

   • Good Soup - GameWeek September 2021 - Walkthrough

Composed music, created sound assets, recorded voices, integrated with Fmod, and mixed in collaboration with Matteo Siscaro during a three-day game jam.